- shut down max
- place the files "MeshAK.dlm" and "MeshAKConverter.dlu" from the folder which matches your max version to your 3dsmax\plugins folder
- place the file "mesh AK.chm" into your 3dsmax\help folder
- start max
- The modifiers are available now under "Mesh AK", "Sculpt" and "VertPaint", and the converter is available in your modifier panel under "MeshAK Converter" Press the "?" button for help.

As of 3ds max 2014, 32 bit is not supported anymore.
For 3ds max 2014, please use the plugins from the folder "max 2013 to 2014 64bit" (32 bit is only supported for 2013)
All later folders have no "bit" extension, they are all 64 bit.

Note: If the plugin fails to initialize, please install the file "vcredist_x86.exe" (on 32bit Windows) or "vcredist_x64.exe" (on 64bit Windows). 
This is a library by Microsoft required for programs compiled with Microsoft Visual Studio 2015.
It is not a part of this package anymore, since it is too big and I have limited download capacity.
You can download this library at Microsoft; please search for the latest versions of "Microsoft Visual C++ 2015 update 3 Redistributable".
The current download location of the library is https://www.microsoft.com/en-us/download/details.aspx?id=52982